/code-review and /simplify Skip Redundant Model Invocation #
New
The /code-review and /simplify slash commands now carry disableModelInvocation: true in their skill definition. Previously, Claude's main model re-processed the command after the skill loaded, which was redundant because both skills immediately hand off to an embedded multi-agent workflow. With this flag set, the skill executes its own agentic logic directly without an extra round-trip through the main model. Users should notice no behavioral change, but the commands may start slightly faster and consume fewer tokens on the initial dispatch.
Evidence
disableModelInvocation: !0 added to both skill objects (search for "disableModelInvocation" near the /simplify and /code-review command definitions)
Plan Mode Post-Approval Teammate Hint Is Steering-Aware #
New
After the user approves a plan in plan mode, Claude previously always saw a suggestion: "If this plan can be broken down into multiple independent tasks, consider spawning named teammates with the Agent tool (pass a name) to parallelize the work." This message is now generated by a new R9r() helper that returns an empty string whenever the active steering mode is not default. In counter_steer or no_nudges mode the teammate suggestion is fully suppressed.
Evidence
R9r() function (search for "If this plan can be broken down into multiple independent tasks, consider spawning named teammates")
Concurrency Note Hidden in Non-Default Steering Modes #
New
The concurrency note shown in the tool-use activity header is now gated on both the subscription tier and the steering mode. Previously it was only hidden for Pro-tier accounts. Now it also requires x3() === "default" — meaning no_nudges and counter_steer users no longer see the concurrency badge regardless of tier.
Evidence
showConcurrencyNote: oa() !== "pro" && x3() === "default" in tool event construction